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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UKismetMathLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
| Include | #include "Kismet/KismetMathLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.inl |
static FVector InverseTransformDirection
&40;
const FTransform & T,
FVector Direction
&41;
Remarks
Transform a direction vector by the inverse of the supplied transform - will not change its length. For example, if T was an object's transform, this would transform a direction from world space to local space.