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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/UKismetMathLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMathLibrary.h |
| Include | #include "Kismet/KismetMathLibrary.h" |
| Source | /Engine/Source/Runtime/Engine/Private/KismetMathLibrary.cpp |
static FRotator FindRelativeLookAtRotation
&40;
const FTransform & StartTransform,
const FVector & TargetLocation
&41;
Remarks
Find a local rotation (range of [-180, 180]) for an object with StartTransform to point at TargetLocation. Useful for getting LookAt Azimuth or Pawn Aim Offset.