Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintFunctionLibrary
- UKismetMaterialLibrary
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetMaterialLibrary.h |
| Include | #include "Kismet/KismetMaterialLibrary.h" |
Syntax
class UKismetMaterialLibrary : public UBlueprintFunctionLibrary
Functions
| Type | Name | Description | |
|---|---|---|---|
| UMaterialInstanceDynamic * | CreateDynamicMaterialInstance
(
UObject* WorldContextObject, |
Creates a Dynamic Material Instance which you can modify during gameplay. | |
| float | GetScalarParameterValue
(
UObject* WorldContextObject, |
Gets a scalar parameter value from the material collection instance. | |
| FLinearColor | GetVectorParameterValue
(
UObject* WorldContextObject, |
Gets a vector parameter value from the material collection instance. | |
| void | SetScalarParameterValue
(
UObject* WorldContextObject, |
Sets a scalar parameter value on the material collection instance. | |
| void | SetVectorParameterValue
(
UObject* WorldContextObject, |
Sets a vector parameter value on the material collection instance. |