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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetInternationalizationLibrary > GetLocalizedCultures
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetInternationalizationLibrary.h |
Include | #include "Kismet/KismetInternationalizationLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetInternationalizationLibrary.cpp |
static TArray< FString > GetLocalizedCultures
&40;
const bool IncludeGame,
const bool IncludeEngine,
const bool IncludeEditor,
const bool IncludeAdditional
&41;
Remarks
Get the list of cultures that have localization data available for them. The list of cultures as IETF language tags (eg, "zh-Hans-CN").
Parameters
Name | Description |
---|---|
IncludeGame | Check for localized game resources. |
IncludeEngine | Check for localized engine resources. |
IncludeEditor | Check for localized editor resources. |
IncludeAdditional | Check for localized additional (eg, plugin) resources. |