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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UKismetInternationalizationLibrary
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Kismet/KismetInternationalizationLibrary.h |
Include | #include "Kismet/KismetInternationalizationLibrary.h" |
Source | /Engine/Source/Runtime/Engine/Private/KismetInternationalizationLibrary.cpp |
static FString GetCurrentAssetGroupCulture
&40;
const FName AssetGroup
&41;
Remarks
Get the given asset group category culture.
Returns the current language if the group category doesn't have a culture override. The culture as an IETF language tag (eg, "zh-Hans-CN").
Parameters
Name | Description |
---|---|
AssetGroup | The asset group to get the culture for. |