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Unreal Engine C++ API Reference > Runtime > Engine > Kismet > UGameplayStatics
Type | Name | Description | |
---|---|---|---|
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UParticleSystemComponent * | SpawnEmitterAttached
(
UParticleSystem* EmitterTemplate, |
Backwards compatible version of SpawnEmitterAttached for C++ without Scale. |
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UParticleSystemComponent * | SpawnEmitterAttached
(
UParticleSystem* EmitterTemplate, |
Plays the specified effect attached to and following the specified component. |