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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Kismet > API/Runtime/Engine/Kismet/FPredictProjectilePathParams
| Type | Name | Description | |
|---|---|---|---|
| Empty constructor. You typically want to use another one that enforces thought about reasonable values for the most important parameters. | |||
FPredictProjectilePathParams
(
float InProjectileRadius, |
Constructor defaulting to no collision. | ||
FPredictProjectilePathParams
(
float InProjectileRadius, |
Constructor to use collision with an ObjectType. Additional types can be added to the array. TraceWithCollision is set to true automatically. | ||
FPredictProjectilePathParams
(
float InProjectileRadius, |
Constructor to use collision with a trace channel. TraceWithCollision is set to true automatically. |