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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Interfaces > API/Runtime/Engine/Interfaces/INetworkPredictionInterface
- INetworkPredictionInterface::HasPredictionData_Server()
- UCharacterMovementComponent::HasPredictionData_Server()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Interfaces/NetworkPredictionInterface.h |
| Include | #include "Interfaces/NetworkPredictionInterface.h" |
virtual bool HasPredictionData_Server() const
Remarks
Accessor to check if there is already server data, without potentially allocating it on demand.