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Unreal Engine C++ API Reference > Runtime > Engine > Interfaces > IInterface_CollisionDataProvider
- IInterface_CollisionDataProvider::GetMeshId()
- USplineMeshComponent::GetMeshId()
- UStaticMesh::GetMeshId()
- USkeletalMesh::GetMeshId()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Interfaces/Interface_CollisionDataProvider.h |
Include | #include "Interfaces/Interface_CollisionDataProvider.h" |
virtual void GetMeshId
&40;
FString & OutMeshId
&41;
Remarks
An optional string identifying the mesh data.