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Unreal Engine C++ API Reference > Runtime > Engine > Interfaces
Inheritance Hierarchy
- FNetworkPredictionData_Client
- FNetworkPredictionData_Client_Character
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Interfaces/NetworkPredictionInterface.h |
Include | #include "Interfaces/NetworkPredictionInterface.h" |
Syntax
class FNetworkPredictionData_Client
Remarks
Network data representation on the client.
Constructors
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Destructors
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Functions
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void | AddStructReferencedObjects
(
FReferenceCollector& Collector |
Can be overridden to allow references to be accounted for during GC |