Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/InstancedStaticMesh > API/Runtime/Engine/InstancedStaticMesh/FBitManip > API/Runtime/Engine/InstancedStaticMesh/FBitManip/FRepMask
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/InstancedStaticMesh/InstanceAttributeTracker.h |
| Include | #include "InstancedStaticMesh/InstanceAttributeTracker.h" |
Syntax
static uint32 NumSteps = * 8u / MaskSize) - 1u;