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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStreamingGenerationErrorHandler
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnInvalidRuntimeGrid
(
const IWorldPartitionActorDescInstanceView& ActorDescView, |
Called when an actor has an invalid runtime grid. | WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h | |
virtual void OnInvalidRuntimeGrid
(
const FWorldPartitionActorDescView& ActorDescView, |
WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h |
OnInvalidRuntimeGrid(const IWorldPartitionActorDescInstanceView &, FName)
Description
Called when an actor has an invalid runtime grid.
| Name | OnInvalidRuntimeGrid |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h |
| Include Path | #include "WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h" |
void OnInvalidRuntimeGrid
(
const IWorldPartitionActorDescInstanceView & ActorDescView,
FName GridName
)
OnInvalidRuntimeGrid(const FWorldPartitionActorDescView &, FName)
| Name | OnInvalidRuntimeGrid |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h |
| Include Path | #include "WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h" |
virtual void OnInvalidRuntimeGrid
(
const FWorldPartitionActorDescView & ActorDescView,
FName GridName
)