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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IStreamingGenerationErrorHandler
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FString GetFullActorName
(
const IWorldPartitionActorDescInstanceView& ActorDescView |
WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h | ||
static FString GetFullActorName
(
const FWorldPartitionActorDescView& ActorDescView |
WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h |
GetFullActorName(const IWorldPartitionActorDescInstanceView &)
| Name | GetFullActorName |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h |
| Include Path | #include "WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.cpp |
static FString GetFullActorName
(
const IWorldPartitionActorDescInstanceView & ActorDescView
)
GetFullActorName(const FWorldPartitionActorDescView &)
| Name | GetFullActorName |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h |
| Include Path | #include "WorldPartition/ErrorHandling/WorldPartitionStreamingGenerationErrorHandler.h" |
static FString GetFullActorName
(
const FWorldPartitionActorDescView & ActorDescView
)