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Unreal Engine C++ API Reference > Runtime > Engine > IStreamedCompressedInfo
- IStreamedCompressedInfo::GetMaxFrameSizeSamples()
- FBinkAudioInfo::GetMaxFrameSizeSamples()
- FOpusAudioInfo::GetMaxFrameSizeSamples()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDecompress.h |
Include | #include "AudioDecompress.h" |
uint32 GetMaxFrameSizeSamples&40;&41; const
Remarks
The size of the decode PCM buffer size.