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Unreal Engine C++ API Reference > Runtime > BinkAudioDecoder > FBinkAudioInfo
- IStreamedCompressedInfo::GetMaxFrameSizeSamples()
- FBinkAudioInfo::GetMaxFrameSizeSamples()
References
Module | BinkAudioDecoder |
Header | /Engine/Source/Runtime/BinkAudioDecoder/Module/Public/BinkAudioInfo.h |
Include | #include "BinkAudioInfo.h" |
Source | /Engine/Source/Runtime/BinkAudioDecoder/Module/Private/BinkAudioInfo.cpp |
virtual uint32 GetMaxFrameSizeSamples&40;&41; const
Remarks
The size of the decode PCM buffer size.