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Unreal Engine C++ API Reference > Runtime > Engine > IStreamedCompressedInfo
- IStreamedCompressedInfo::Decode()
- FBinkAudioInfo::Decode()
- FOpusAudioInfo::Decode()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/AudioDecompress.h |
Include | #include "AudioDecompress.h" |
FDecodeResult Decode
&40;
const uint8 &42; CompressedData,
const int32 CompressedDataSize,
uint8 &42; OutPCMData,
const int32 OutputPCMDataSize
&41;
Remarks
Decode the input compressed frame data into output PCMData buffer.