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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ISoundWaveLoadingBehaviorUtil
| Name | FClassData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveLoadingBehavior.h |
| Include Path | #include "Sound/SoundWaveLoadingBehavior.h" |
Syntax
struct FClassData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FClassData () |
Sound/SoundWaveLoadingBehavior.h | ||
FClassData
(
const USoundClass* InClass |
Sound/SoundWaveLoadingBehavior.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LengthOfFirstChunkInSeconds | FPerPlatformFloat | Sound/SoundWaveLoadingBehavior.h | ||
| LoadingBehavior | ESoundWaveLoadingBehavior | Sound/SoundWaveLoadingBehavior.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CompareGreater
(
const FClassData&, |
Sound/SoundWaveLoadingBehavior.h |