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Unreal Engine C++ API Reference > Runtime > Engine > ISceneViewExtension
- ISceneViewExtension::SetupViewFamily()
- FMobileFSRViewExtension::SetupViewFamily()
- FColorCorrectRegionsSceneViewExtension::SetupViewFamily()
- FWaterViewExtension::SetupViewFamily()
- FDefaultStereoLayers::SetupViewFamily()
- FGerstnerWaterWaveViewExtension::SetupViewFamily()
- FOpenColorIODisplayExtension::SetupViewFamily()
- FMotionDelayClient::SetupViewFamily()
- FImgMediaSceneViewExtension::SetupViewFamily()
- FDefaultXRCamera::SetupViewFamily()
- FPixelStreamingHMD::SetupViewFamily()
- FLandscapeSceneViewExtension::SetupViewFamily()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneViewExtension.h |
Include | #include "SceneViewExtension.h" |
void SetupViewFamily
&40;
FSceneViewFamily & InViewFamily
&41;
Remarks
Called on game thread when creating the view family.