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API > API/Runtime > API/Runtime/Engine
| Name | IParticleEmitterInstanceOwner |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstanceOwner.h |
| Include Path | #include "ParticleEmitterInstanceOwner.h" |
Syntax
class IParticleEmitterInstanceOwner
Derived Classes
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IParticleEmitterInstanceOwner() |
ParticleEmitterInstanceOwner.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UParticleSystemComponent * AsComponent() |
ParticleEmitterInstanceOwner.h | ||
void DeactivateNextTick() |
ParticleEmitterInstanceOwner.h | ||
const FTransform & GetAsyncComponentToWorld() |
ParticleEmitterInstanceOwner.h | ||
TArrayView< const FParticleSysParam > GetAsyncInstanceParameters() |
ParticleEmitterInstanceOwner.h | ||
const FBoxSphereBounds & GetBounds() |
ParticleEmitterInstanceOwner.h | ||
TArrayView< FParticleEventBurstData > GetBurstEvents() |
ParticleEmitterInstanceOwner.h | ||
TArrayView< FParticleEventCollideData > GetCollisionEvents() |
ParticleEmitterInstanceOwner.h | ||
FRotator GetComponentRotation() |
ParticleEmitterInstanceOwner.h | ||
const FTransform & GetComponentToWorld() |
ParticleEmitterInstanceOwner.h | ||
const FTransform & GetComponentTransform() |
ParticleEmitterInstanceOwner.h | ||
int32 GetCurrentDetailMode() |
ParticleEmitterInstanceOwner.h | ||
int32 GetCurrentLODIndex() |
ParticleEmitterInstanceOwner.h | ||
TArrayView< FParticleEventDeathData > GetDeathEvents() |
ParticleEmitterInstanceOwner.h | ||
UObject * GetDistributionData() |
ParticleEmitterInstanceOwner.h | ||
float GetEmitterDelay() |
ParticleEmitterInstanceOwner.h | ||
TArrayView< FParticleEmitterInstance * > GetEmitterInstances() |
ParticleEmitterInstanceOwner.h | ||
TArrayView< TObjectPtr< UMaterialInterface > > GetEmitterMaterials() |
ParticleEmitterInstanceOwner.h | ||
bool GetFloatParameter
(
const FName InName, |
ParticleEmitterInstanceOwner.h | ||
FString GetFullName() |
ParticleEmitterInstanceOwner.h | ||
FFXSystem * GetFXSystem() |
ParticleEmitterInstanceOwner.h | ||
TArrayView< const FParticleSysParam > GetInstanceParameters() |
ParticleEmitterInstanceOwner.h | ||
bool GetIsWarmingUp() |
ParticleEmitterInstanceOwner.h | ||
bool GetJustRegistered() |
ParticleEmitterInstanceOwner.h | ||
TArrayView< FParticleEventKismetData > GetKismetEvents() |
ParticleEmitterInstanceOwner.h | ||
const FVector3f & GetLWCTile() |
ParticleEmitterInstanceOwner.h | ||
FString GetName() |
ParticleEmitterInstanceOwner.h | ||
const FVector & GetOldPosition() |
ParticleEmitterInstanceOwner.h | ||
const FVector & GetPartSysVelocity() |
ParticleEmitterInstanceOwner.h | ||
FString GetPathName() |
ParticleEmitterInstanceOwner.h | ||
FRandomStream & GetRandomStream() |
ParticleEmitterInstanceOwner.h | ||
FSceneInterface * GetScene() |
ParticleEmitterInstanceOwner.h | ||
FPrimitiveSceneProxy * GetSceneProxy() |
ParticleEmitterInstanceOwner.h | ||
TArrayView< FParticleEventSpawnData > GetSpawnEvents() |
ParticleEmitterInstanceOwner.h | ||
const UParticleSystem * GetTemplate() |
ParticleEmitterInstanceOwner.h | ||
float GetWarmupTime() |
ParticleEmitterInstanceOwner.h | ||
TWeakObjectPtr< UWorld > GetWeakWorld() |
ParticleEmitterInstanceOwner.h | ||
float GetWorldEffectiveTimeDilation() |
ParticleEmitterInstanceOwner.h | ||
FIntVector GetWorldOriginLocation() |
ParticleEmitterInstanceOwner.h | ||
float GetWorldTimeSeconds() |
ParticleEmitterInstanceOwner.h | ||
bool HasWorld() |
ParticleEmitterInstanceOwner.h | ||
bool HasWorldSettings() |
ParticleEmitterInstanceOwner.h | ||
bool IsActive() |
ParticleEmitterInstanceOwner.h | ||
bool IsGameWorld() |
ParticleEmitterInstanceOwner.h | ||
bool IsValidLowLevel() |
ParticleEmitterInstanceOwner.h | ||
void ReportEventBurst
(
const FName InEventName, |
ParticleEmitterInstanceOwner.h | ||
void ReportEventCollision
(
const FName InEventName, |
ParticleEmitterInstanceOwner.h | ||
void ReportEventDeath
(
const FName InEventName, |
ParticleEmitterInstanceOwner.h | ||
void ReportEventSpawn
(
const FName InEventName, |
ParticleEmitterInstanceOwner.h | ||
void SetComponentToWorld
(
const FTransform& NewComponentToWorld |
ParticleEmitterInstanceOwner.h |