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Particle burst event data.
| Name | FParticleEventBurstData |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Particles/ParticleSystemComponent.h |
| Include Path | #include "Particles/ParticleSystemComponent.h" |
Syntax
struct FParticleEventBurstData : public FParticleEventData
Inheritance Hierarchy
- FParticleEventData → FParticleEventBurstData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FParticleEventBurstData() |
Particles/ParticleSystemComponent.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ParticleCount | int32 | Particles/ParticleSystemComponent.h |