Navigation
API > API/Runtime > API/Runtime/Engine
| Name | INavigationDataInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationDataInterface.h |
| Include Path | #include "AI/Navigation/NavigationDataInterface.h" |
Syntax
class INavigationDataInterface
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool FindMoveAlongSurface
(
const FNavLocation& StartLocation, |
Tries to move current nav location towards target constrained to navigable area. | AI/Navigation/NavigationDataInterface.h | |
virtual bool IsNodeRefValid
(
NavNodeRef NodeRef |
Determines whether the specified NavNodeRef is still valid | AI/Navigation/NavigationDataInterface.h | |
virtual bool ProjectPoint
(
const FVector& Point, |
Tries to project given Point to this navigation type, within given Extent. | AI/Navigation/NavigationDataInterface.h |