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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/ILevelInstanceEditorModule
Policy Proxy so that ULevelStreamingLevelInstanceEditorPropertyOverride can register policies through this module without knowing about PropertyEditor module.
| Name | IPropertyOverridePolicy |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/LevelInstance/ILevelInstanceEditorModule.h |
| Include Path | #include "LevelInstance/ILevelInstanceEditorModule.h" |
Syntax
class IPropertyOverridePolicy
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanEditProperty
(
const FEditPropertyChain& PropertyChain, |
LevelInstance/ILevelInstanceEditorModule.h | ||
bool CanEditProperty
(
const FProperty* Property, |
LevelInstance/ILevelInstanceEditorModule.h | ||
| LevelInstance/ILevelInstanceEditorModule.h |