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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- ILODSyncInterface
- UGroomComponent
- USkinnedMeshComponent
- UDestructibleComponent
- UPoseableMeshComponent
- USkeletalMeshComponent
- UDebugSkelMeshComponent
- UInsightsSkeletalMeshComponent
- USkeletalMeshComponentBudgeted
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/LODSyncInterface.h |
Include | #include "LODSyncInterface.h" |
Syntax
class ILODSyncInterface
Remarks
This is interface class for getting/setting LOD info by LODSyncComponent
Implemented by SkeletalMeshComponent, GroomComponent