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Unreal Engine C++ API Reference > Runtime > Engine > IDynamicResolutionState
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/DynamicResolutionState.h |
Include | #include "DynamicResolutionState.h" |
void ProcessEvent
&40;
EDynamicResolutionStateEvent Event
&41;
Remarks
Process dynamic resolution events. UEngine::EmitDynamicResolutionEvent() guareentee to have all events being ordered.