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Unreal Engine C++ API Reference > Runtime > Engine > IDeviceProfileSelectorModule
- IDeviceProfileSelectorModule::GetSelectorPropertyValue()
- FPIEPreviewDeviceModule::GetSelectorPropertyValue()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/IDeviceProfileSelectorModule.h |
Include | #include "IDeviceProfileSelectorModule.h" |
virtual bool GetSelectorPropertyValue
&40;
const FName & PropertyType,
FString & PropertyValueOUT
&41;
Remarks
Find a custom profile selector property value. PropertyType The information requested PropertyValueOUT the value of PropertyType Whether the PropertyType was recognized by the profile selector.