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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IDataLayerInstanceProvider
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSet< TObjectPtr< UDataLayerInstance > > & GetDataLayerInstances () |
WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h | ||
const TSet< TObjectPtr< UDataLayerInstance > > & GetDataLayerInstances () |
WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h |
GetDataLayerInstances()
| Name | GetDataLayerInstances |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h |
| Include Path | #include "WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h" |
TSet< TObjectPtr < UDataLayerInstance > > & GetDataLayerInstances()
GetDataLayerInstances()
| Name | GetDataLayerInstances |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h |
| Include Path | #include "WorldPartition/DataLayer/DataLayerInstanceProviderInterface.h" |
const TSet< TObjectPtr < UDataLayerInstance > > & GetDataLayerInstances() const