Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/IAssetCompilingManager
- IAssetCompilingManager::FinishCompilationForObjects()
- FCardRepresentationAsyncQueue::FinishCompilationForObjects()
- FDistanceFieldAsyncQueue::FinishCompilationForObjects()
- FSkinnedAssetCompilingManager::FinishCompilationForObjects()
- FSoundWaveCompilingManager::FinishCompilationForObjects()
- FStaticMeshCompilingManager::FinishCompilationForObjects()
- FTextureCompilingManager::FinishCompilationForObjects()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/IAssetCompilingManager.h |
| Include | #include "IAssetCompilingManager.h" |
virtual void FinishCompilationForObjects
(
TArrayView < UObject *const > InObjects
)
Remarks
Blocks until completion of the requested objects.