Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FRefCountedObject
- HHitProxy
- HActor
- HTranslucentActor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
| Include | #include "EngineUtils.h" |
Syntax
struct HTranslucentActor : public HActor
Remarks
Hit an actor even with translucency.
Constructors
| Type | Name | Description | |
|---|---|---|---|
HTranslucentActor
(
AActor* InActor, |
|||
HTranslucentActor
(
AActor* InActor, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| HHitProxyType * |
Overridden from HActor
| Type | Name | Description | |
|---|---|---|---|
| HHitProxyType * | GetType () |
Overridden from HHitProxy
| Type | Name | Description | |
|---|---|---|---|
| bool | Method that specifies whether the hit proxy always allows translucent primitives to be associated with it or not, regardless of any other engine/editor setting. | ||
| EMouseCursor::Type | Override to change the mouse based on what it is hovering over. |