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Unreal Engine C++ API Reference > Runtime > Engine > HModel
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/HModel.h |
Include | #include "HModel.h" |
Source | /Engine/Source/Runtime/Engine/Private/HModel.cpp |
bool ResolveSurface
&40;
const FSceneView &42; View,
int32 X,
int32 Y,
uint32 & OutSurfaceIndex
&41; const
Remarks
Finds the surface at the given screen coordinates of a view family. True if a surface was found.