Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/HLSLTree
Inheritance Hierarchy
- FNode
- FOwnedNode
- FExpression
- FExpressionCustomHLSL
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/HLSLTree/HLSLTreeCommon.h |
| Include | #include "HLSLTree/HLSLTreeCommon.h" |
Syntax
class FExpressionCustomHLSL : public UE::HLSLTree::FExpression
Variables
| Type | Name | Description | |
|---|---|---|---|
| FStringView | DeclarationCode | ||
| FStringView | FunctionCode | ||
| TArray< FCustomHLSLInput, TInlineAllocator< 8 > > | Inputs | ||
| const Shader::FStructType * | OutputStructType |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FExpressionCustomHLSL
(
FStringView InDeclarationCode, |
Overridden from FExpression
| Type | Name | Description | |
|---|---|---|---|
| void | EmitValueShader
(
FEmitContext& Context, |
Emit HLSL shader code representing this expression | |
| bool | PrepareValue
(
FEmitContext& Context, |
Computes a FPreparedType for this expression, given a FRequestedType. |