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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/HLSLTree > API/Runtime/Engine/HLSLTree/FExpressionCustomHLSL
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/HLSLTree/HLSLTreeCommon.h |
| Include | #include "HLSLTree/HLSLTreeCommon.h" |
FExpressionCustomHLSL
&40;
FStringView InDeclarationCode,
FStringView InFunctionCode,
TArrayView< FCustomHLSLInput > InInputs,
const Shader::FStructType &42; InOutputStructType
&41;