Navigation
Unreal Engine C++ API Reference > Runtime > Engine > HLOD > FHLODProxyMesh > FHLODProxyMesh
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/HLOD/HLODProxyMesh.h |
Include | #include "HLOD/HLODProxyMesh.h" |
Source | /Engine/Source/Runtime/Engine/Private/HLOD/HLODProxyMesh.cpp |
FHLODProxyMesh
&40;
ALODActor &42; InLODActor,
UStaticMesh &42; InStaticMesh,
const FName & InKey
&41;