Navigation
Unreal Engine C++ API Reference > Runtime > Engine > HBSPBrushVert
- HHitProxy::AddReferencedObjects()
- HBSPBrushVert::AddReferencedObjects()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
Include | #include "EngineUtils.h" |
virtual void AddReferencedObjects
&40;
FReferenceCollector & Collector
&41;