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Unreal Engine C++ API Reference > Runtime > Engine > HActor > HActor
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
Include | #include "EngineUtils.h" |
HActor
&40;
AActor &42; InActor,
const UPrimitiveComponent &42; InPrimComponent,
EHitProxyPriority InPriority
&41;