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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UInputSettings
Syntax
uint8 bShouldFlushPressedKeysOnViewportFocusLost: 1
Remarks
If true, then the Player Controller will have it's Pressed Keys flushed when the input mode is changed to Game and UI mode or the game viewport loses focus. The default behavior is true.