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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/UCharacterMovementComponent
| Type | Name | Description | |
|---|---|---|---|
| void | SetGroupsToIgnoreMask
(
const FNavAvoidanceMask& GroupMask |
||
| void | SetGroupsToIgnoreMask
(
int32 GroupFlags |
Store the groups to ignore mask |