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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/PlayerMuteList.h |
| Include | #include "GameFramework/PlayerMuteList.h" |
Syntax
template<>
struct TEnumRangeTraits< EVoiceBlockReasons >
Functions
| Type | Name | Description | |
|---|---|---|---|
| const EVoiceBlockReasons * | GetPointer
(
bool bLast |
Constants
| Name | Description |
|---|---|
| RangeType |