Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/ForceFeedbackEffect.h |
| Include | #include "GameFramework/ForceFeedbackEffect.h" |
Syntax
struct FForceFeedbackEffectOverridenChannelDetails
Remarks
A wrapper struct for setting channel details on a per-platform basis
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FForceFeedbackChannelDetails > | ChannelDetails |
Constructors
| Type | Name | Description | |
|---|---|---|---|