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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AVolume
- AActor::IsLevelBoundsRelevant()
- ABrush::IsLevelBoundsRelevant()
- AVolume::IsLevelBoundsRelevant()
- AHierarchicalLODVolume::IsLevelBoundsRelevant()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Volume.h |
| Include | #include "GameFramework/Volume.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Volume.cpp |
virtual bool IsLevelBoundsRelevant&40;&41; const
Remarks
Indicates whether this actor should participate in level bounds calculations