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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AHUD
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
| Include | #include "GameFramework/HUD.h" |
| Source | /Engine/Source/Runtime/Engine/Private/HUD.cpp |
virtual void OnLostFocusPause
&40;
bool bEnable
&41;
Remarks
Pauses or unpauses the game due to main window's focus being lost.
Parameters
| Name | Description |
|---|---|
| Enable | tells whether to enable or disable the pause state |