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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AHUD
Syntax
TObjectPtr< UCanvas > Canvas
Remarks
Canvas to Draw HUD on. Only valid during PostRender() event.
Canvas to Draw HUD on.
Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AHUD
TObjectPtr< UCanvas > Canvas
Canvas to Draw HUD on. Only valid during PostRender() event.
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