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Unreal Engine C++ API Reference > Runtime > Engine > GameFramework > AHUD
- AHUD::PostRender()
- ADebugCameraHUD::PostRender()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/HUD.h |
Include | #include "GameFramework/HUD.h" |
Source | /Engine/Source/Runtime/Engine/Private/HUD.cpp |
virtual void PostRender&40;&41;
Remarks
PostRender is the main draw loop.