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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AController
- AActor::Reset()
- AController::Reset()
- AAIController::Reset()
- APlayerController::Reset()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Controller.h |
| Include | #include "GameFramework/Controller.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Controller.cpp |
virtual void Reset&40;&41;
Remarks
Reset actor to initial state - used when restarting level without reloading.