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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/GameFramework > API/Runtime/Engine/GameFramework/AActor > API/Runtime/Engine/GameFramework/AActor/AddDataLayer
Deprecated * Convert DataLayer using UDataLayerToAssetCommandlet and use AddDataLayer(UDataLayerInstance*)
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/GameFramework/Actor.h |
| Include | #include "GameFramework/Actor.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ActorEditor.cpp |
PRAGMA_DISABLE_DEPRECATION_WARNINGSbool AddDataLayer
&40;
const UDEPRECATED_DataLayer &42; DataLayer
&41;