Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FWorldPartitionUtils
| Name | FSimulateCookedSession |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionUtils.h |
| Include Path | #include "WorldPartition/WorldPartitionUtils.h" |
Syntax
class FSimulateCookedSession
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSimulateCookedSession
(
UWorld* InWorld, |
WorldPartition/WorldPartitionUtils.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FSimulateCookedSession() |
WorldPartition/WorldPartitionUtils.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CookContext | FWorldPartitionCookPackageContext * | WorldPartition/WorldPartitionUtils.h | ||
| InjectedStreamingObjects | TArray< TObjectPtr< URuntimeHashExternalStreamingObjectBase > > | WorldPartition/WorldPartitionUtils.h | ||
| WorldPartition | TWeakObjectPtr< UWorldPartition > | WorldPartition/WorldPartitionUtils.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ForEachStreamingCells
(
TFunctionRef< void(const IWorldPartitionCell*)> Func |
WorldPartition/WorldPartitionUtils.h | ||
bool GetIntersectingCells
(
const TArray< FWorldPartitionStreamingQuerySource >& InSources, |
WorldPartition/WorldPartitionUtils.h | ||
bool IsValid() |
WorldPartition/WorldPartitionUtils.h |