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API > API/Runtime > API/Runtime/Engine
| Name | IWorldPartitionCell |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeCellInterface.h |
| Include Path | #include "WorldPartition/WorldPartitionRuntimeCellInterface.h" |
Syntax
class IWorldPartitionCell
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ContainsDataLayer
(
const UDataLayerAsset* DataLayerAsset |
Returns whether the cell data layers referenced the provided data layer asset or not. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
bool ContainsDataLayer
(
const UDataLayerInstance* DataLayerInstance |
Returns whether the cell data layers referenced the provided data layer instance or not. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
TSet< FName > GetActorPackageNames() |
Returns the referenced actor packages. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
FBox GetCellBounds() |
Returns the cell bounds. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
const FBox & GetContentBounds() |
Returns the cell bounds computed using cell content. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
TArray< const UDataLayerInstance * > GetDataLayerInstances() |
Returns the cell content associated data layer instances. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
| Returns the cell content associated data layers. | WorldPartition/WorldPartitionRuntimeCellInterface.h | ||
FString GetDebugName() |
Returns the debug name associated with this cell. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
FName GetExternalDataLayer() |
Returns the cell content associated external data layer. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
const UExternalDataLayerInstance * GetExternalDataLayerInstance() |
Returns the cell associated external data layer instance. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
FName GetLevelPackageName() |
Returns the associated level package name. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
UWorld * GetOuterWorld() |
REturns the outer world of this cell. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
UWorld * GetOwningWorld() |
Returns the owning world of this cell. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
bool HasAnyDataLayer
(
const TSet< FName >& InDataLayers |
Returns whether the cell data layers referenced any of the provided data layer or not. | WorldPartition/WorldPartitionRuntimeCellInterface.h | |
bool HasContentBundle() |
Returns whether the cell content is associated with content bundle or not. | WorldPartition/WorldPartitionRuntimeCellInterface.h |