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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FWorldPartitionRuntimeCellPropertyOverride |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionRuntimeCell.h |
| Include Path |
#include "WorldPartition/WorldPartitionRuntimeCell.h" |
Syntax
USTRUCT ()
struct FWorldPartitionRuntimeCellPropertyOverride
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
WorldPartition/WorldPartitionRuntimeCell.h |
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WorldPartition/WorldPartitionRuntimeCell.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AssetPath |
FString |
|
WorldPartition/WorldPartitionRuntimeCell.h |
|
| ContainerPath |
FActorContainerPath |
|
WorldPartition/WorldPartitionRuntimeCell.h |
|
| OwnerContainerID |
FActorContainerID |
|
WorldPartition/WorldPartitionRuntimeCell.h |
|
| PackageName |
FName |
|
WorldPartition/WorldPartitionRuntimeCell.h |
|
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
void UpdateHash
(
FWorldPartitionPackageHashBuilder& Builder
) const
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WorldPartition/WorldPartitionRuntimeCell.h |
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