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API > API/Runtime > API/Runtime/Engine
| Name | FActorContainerPath |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionActorContainerID.h |
| Include Path | #include "WorldPartition/WorldPartitionActorContainerID.h" |
Syntax
USTRUCT ()
struct FActorContainerPath
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ContainerGuids | TArray< FGuid > | WorldPartition/WorldPartitionActorContainerID.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FActorContainerPath& InOther |
WorldPartition/WorldPartitionActorContainerID.h | ||
bool operator==
(
const FActorContainerPath& InOther |
WorldPartition/WorldPartitionActorContainerID.h |