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API > API/Runtime > API/Runtime/Engine
| Name | FWorldPartitionDebugHelper |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionDebugHelper.h |
| Include Path | #include "WorldPartition/WorldPartitionDebugHelper.h" |
Syntax
class FWorldPartitionDebugHelper
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| bCanDrawContentBundles | bool | WorldPartition/WorldPartitionDebugHelper.h | |
| DebugCellNameFilter | TArray< FString > | WorldPartition/WorldPartitionDebugHelper.h | |
| DebugDataLayerFilter | TSet< FName > | WorldPartition/WorldPartitionDebugHelper.h | |
| DebugFilterByCellNameCommand | FAutoConsoleCommand | WorldPartition/WorldPartitionDebugHelper.h | |
| DebugFilterByDataLayerCommand | FAutoConsoleCommand | WorldPartition/WorldPartitionDebugHelper.h | |
| DebugFilterByRuntimeHashGridNameCommand | FAutoConsoleCommand | WorldPartition/WorldPartitionDebugHelper.h | |
| DebugFilterByStreamingStatusCommand | FAutoConsoleCommand | WorldPartition/WorldPartitionDebugHelper.h | |
| DebugRuntimeHashFilter | TSet< FName > | WorldPartition/WorldPartitionDebugHelper.h | |
| DebugStreamingStatusFilter | TSet< EStreamingStatus > | WorldPartition/WorldPartitionDebugHelper.h | |
| DrawContentBundlesCommand | FAutoConsoleVariableRef | WorldPartition/WorldPartitionDebugHelper.h | |
| ShowRuntimeSpatialHashCellStreamingPriorityMode | int32 | WorldPartition/WorldPartitionDebugHelper.h | |
| ShowRuntimeSpatialHashCellStreamingPriorityModeCommand | FAutoConsoleVariableRef | WorldPartition/WorldPartitionDebugHelper.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldPartition/WorldPartitionDebugHelper.h | |||
static bool CanDrawContentBundles() |
WorldPartition/WorldPartitionDebugHelper.h | ||
| WorldPartition/WorldPartitionDebugHelper.h | |||
| WorldPartition/WorldPartitionDebugHelper.h | |||
static int32 GetRuntimeSpatialHashCellStreamingPriorityMode() |
WorldPartition/WorldPartitionDebugHelper.h | ||
static bool IsDebugCellNameShown
(
const FString& Name |
WorldPartition/WorldPartitionDebugHelper.h | ||
static bool IsDebugDataLayerShown
(
FName DataLayerName |
WorldPartition/WorldPartitionDebugHelper.h | ||
static bool IsDebugRuntimeHashGridShown
(
FName Name |
WorldPartition/WorldPartitionDebugHelper.h | ||
static bool IsDebugStreamingStatusShown
(
EStreamingStatus StreamingStatus |
WorldPartition/WorldPartitionDebugHelper.h | ||
static bool IsRuntimeSpatialHashCellStreamingPriorityShown() |
WorldPartition/WorldPartitionDebugHelper.h |