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Autoregistering console command
| Name | FAutoConsoleCommand |
| Type | class |
| Header File | /Engine/Source/Runtime/Core/Public/HAL/IConsoleManager.h |
| Include Path | #include "HAL/IConsoleManager.h" |
Syntax
class FAutoConsoleCommand : private FAutoConsoleObject
Inheritance Hierarchy
- FAutoConsoleObject → FAutoConsoleCommand
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAutoConsoleCommand
(
const TCHAR* Name, |
Register a console command that takes no arguments | HAL/IConsoleManager.h | |
FAutoConsoleCommand
(
const TCHAR* Name, |
Register a console command that takes arguments | HAL/IConsoleManager.h | |
FAutoConsoleCommand
(
const TCHAR* Name, |
Register a console command that takes an output device | HAL/IConsoleManager.h | |
FAutoConsoleCommand
(
const TCHAR* Name, |
Register a console command that takes an output device | HAL/IConsoleManager.h | |
FAutoConsoleCommand
(
const TCHAR* Name, |
Register a console command that takes a world argument | HAL/IConsoleManager.h | |
FAutoConsoleCommand
(
const TCHAR* Name, |
Register a console command that takes arguments, a world argument and an output device | HAL/IConsoleManager.h |